Share your music production experiences with others. (challenges, tips, ...)

Share your music production experiences with others.

(Do you like it or not ?, challenges, tips, … )

If you are currently involved in collaborations or have had this kind of experience in the past, I would like each of you to share your experiences of producing with others - EP, Album, … stuff like that.

I’m not speaking about jamming it’s different and obviously more chill…
but create a song arranged, mixed and release to the world with one or more people involved.

Do you have any strategy/tips to make it works ?


Edit : I removed the questions that seemed to help with the understanding of the topic and could give you hints for answers.** You are few now to rise that, so… yeah.

Edited Part

1/ Have you ever composed with someone who has very different tastes from yours in terms of music genre, aesthetic, sound selection, and how did you find common ground ?

3/ Did you assign roles based on what you considered to be each persons strengths/skills ?

4/ If you had to do collaborations again, how would you approach them today ?

5/ How did you manage shared goals (if any)

6/ How have you managed failed engagements in your shared projects ?

Edited to remove mention of the thread detailing the ban on Chat GPT stuff on Elektronauts, as obviously LLM-generated images are not Chat GPT.

I’m still saying that this kind of slop is bad. I don’t like it aesthetically, environmentally, or ethically. Anyway, sorry to have derailed the thread from the beginning, but for me it’s a matter of principle.

2 Likes

live jamming.
that simple.
taking collaboration out of real time brings way too much overcomplication that is too difficult to manage.

2 Likes

id be a little cautious about using ai created artwork… people will get upset.( those two guys arguing on the right side picture are sharing wrists/hands … )

2 Likes

I don’t think you can generalize the human experience. Some people are difficult to go see a movie with, the same is true for collaborating on musical projects. In my experience it is more difficult for people to come to an agreement on the level of dedication to a project than musical taste.

Although with musical tastes, you have to speak up if you have any creative stake in the process, because nobody will give a shit or notice that you aren’t happy with the output if you don’t say anything, then again sometimes you just want out as fast as possible and as long as you won’t see your name on it then you prioritize completion over being content.

I see your questions as relevant from an intellectual standpoint but not a practical standpoint. Regarding wearing pants: you can tell a person to “put your legs through the holes” and zip them in the front" but you can’t encompass the nuance of putting on tight pants by a similar means, and that’s just pants!

People are unique, use your good sense and make compromises as you would with anything else. If someone is difficult to work with in life, making music with them will be no picnic. If you are at a level professionally where you are forced to make music with random people, treat it like a job and only put as much of your heart into it as you can afford to be crushed.

It’s most difficult to let go of the feeling “mine” and embrace “ours”, especially when someone you don’t like on a personal level is making your creative contributions sound worse, or even more detrimental keeps opposing you for seemingly no reason. It’s a game of humans and creativity is the secondary output. Even worse is when it’s not mine or ours, it’s “theirs” as in it belongs to a third party.

You can only expect that people will be consistent in this way. The same guy who cuts in front of you in line at the bank will cut in front of you in the writing session. However, there are moments when you work with someone who is very complementary to your creativity and won’t misinterpret you saying that something in the mix sound off, they’ll listen to feedback or help you be more creative, drawing the best out of you.

That’s why I feel no matter which hat you wear today, the head it sits on is still human, so don’t expect collaborative projects of creativity to be any different than the rest of your life experience. Compromise and the results will come but stand your ground in opposition if you know it’s necessary or relevant, the difficult part is choosing when to do which and I don’t think anyone can successfully teach that nuance.

The best practice is to listen to others and explain yourself clearly, do not be obstinate or engage in behaviors you yourself don’t react well to. Everything in between comes down to chance and compromise.

2 Likes
  • My first rule is: give everyone a chance! I try to play with everyone excited by the idea of it.
  • Secondly: give everyone a second chance! It doesn’t necessarily work the first time; in such case, give it a second chance/work/reharsals for it to turn into a good shape.
  • Also: if you have pleasure playing with people, don’t worry about reaching goals (as long as everyone is OK on this)
  • At some point, you know enough people to have access to an existing scene. Try doing something there as a collaboration project. If not, create your own scene!
2 Likes

The questionaire format of your post made me wonder if you’re gathering information to be used in some other context? If this should be the case, please kindly disclose.

On topic:
I never collaborated effectively with someone due to discrepancies in skills. Or it ended in drunken nightmares. So sadly nothing substantial to share.

3 Likes

Sorry I’m French I’m not sure to get exactly what you mean… but I replace the picture with a real photo and acquire the rights to do it.

Cheers

2 Likes

Picture Replaced.

2 Likes
about genAI

@Mistercharlie was speaking about the no-generative-AI policy around here: ChatGPT: not here, please!
It seems most users dislike it for different reasons, from environmental impact to theft from creatives. But let’s get back to the subject.

2 Likes

Nope it was just to give some ideas

Okay. :slightly_smiling_face:

By the way:

2 Likes

These are very strange questions.
Are you talking about playing in a band? (Band can include 2 or more people using synths drum machines etc, or guitars bass drums what ever)

Or working on the same ‘electronic’ project on a computer based set up together?

If band, its all kind of obvious isnt it? If shared computer project, ppfff I dunno.

I just want to clarify that my original post was in regard to working with people in a studio setting on collaborative recording / songwriting / production, which is how I interpreted the mission objective of the original post. A collaboration in a jamming / casual music making type setting should be much more relaxed and while I think a lot of what I said is relevant to that environment as well, I’m generally of the belief that in a casual setting it’s much easier to just feel things out and see how well your skillsets align.

If someone is difficult to jam with, maybe it’s just not the correct person to be making music with in the future, they might still be a nice person as your friend or associate. At that point it comes down to how everything in life is just a learning experience, and we make adjustments going forward based on what we’ve learned.

Share your music production experiences with others. (challenges, tips, …)

Music Production with others - like EP, Album, … stuff like that. Remotely via the internet back and forth or live in a studio session with one or several people.

@Microtribe
I’m not speaking about jamming it’s different as @shigginpit mention it /
but create a song arranged, mixed and release to the world.

I’m French I thought my English were understandable, I don’t know how to ask this differently so everyone understand.

1 Like

Ok, I’m glad. This was my original understanding; I thought that maybe I misinterpreted.

1 Like

Right. Thats clear. Thanks.

Well, again as mentioned, I dont think you can generalise.

I havent done much casual jamming. Working bands since the 90s mostly, and my solo stuff for over a decade now.

In my own experience from being in bands. I was the drummer, so that was my job. Arrangement is part of being in a band so that was always equal parts to each band member.

As for the rest. In my opinion its completely seperate from ‘creating music’ . Recording, mixing, mastering and publishing, is not part of creating a song. In my opinion.

The engineer does the mixing (not my job) and then it gets passed on to the label, and they do the releasing ( not my job).

Ive got another side project, in which we do it all ourselves. We write the tunes and record together, We work on the mix together. The final ‘mastering’ and release is done by me. Because I’m the more skilled and experienced in that area out of the two of us. (Me synths other dude, sax)

1 Like

A bit too many questions IMO, but lets give it a shot:

1/ Have you ever composed with someone who has very different tastes from yours in terms of music genre, aesthetic, sound selection… , and how did you find common ground ?

I have not composed with someone like this, no.

2/ Did you assign roles based on what you considered to be each person’s strengths/skills ?

Sure. I’d say this happens by itself most of the time.

3/ If you had to do collaborations again, how would you approach them today ?

I’m not sure what this relates to? Question 1? The number one thing I always do with a collab is establishing that everyone is on the same page about what the purpose of a project is, and what attitude we are looking to get into. Everything starts from there

4/ How did you manage shared goals (if any…)

Not sure what you mean by this? Can you elaborate

5/ How have you managed failed engagements in your shared projects ?

You mean “arguments”? communication is key. I also think there should always be a single “leader” in any given project, who ultimately decides how to proceed with things. Doesnt mean the process cannot involve democraticly made decisions, just means that someone needs to be “in charge”. traditionally, this is what a “Producer” does. The modern misuse of the “production” word makes things hella confusing…

I havent really collaborated with other people other than IRL, so cannot comment on the nuances of trying to do so online with people you havent physically met or know previously…

1 Like

I removed the questions that seemed to help with the understanding of the topic and could give you hints for answers. You are few now to rise that, so… yeah.

But thanks for your reply that’s those kind of feedback I’m after.